Weekend Action Report: 11/2-11/4 - I ran games at two different venues this weekend: The LoFi Game Night at MAP Technologies - 229 Park Ave, and Comic Cosmic Collectives and Games, located in Security Square Mall.
The MAP Technologies event was all about getting to know a new space and making friends with strangers. The Owner/Operator, Mike Peace, is really looking forward to building buzz and holding tabletop RPG events more often. If you’re a GM and you’re willing to run on 11/14, let me know. MAP has space for all of us.
Sean Ramon Montague never ceases to amaze with his portrayal of Randall the Brown, sorcerer supreme in his own mind... in DCC he’s quite capable and very lucky! In Randalf’s career, he’s managed to “kill” two dragons. Always achieving The Most, by snatching certain defeat from the jaws of death just as they snap shut. Like I said this guy is lucky! Eventually though, in DCC, Luck burns out and the dice go cold. Eventually, when Randall dies, it will be at Sean’s hands, and not mine.
In “Happy Valley” a war rages between the indigenous tribes of the North and the tribes of the South. The Adventurers are based in a small village, called Sweet Water, and they’ve begun to make themselves at home, helping the local children, earning money and investing in the village’s infrastructure. They’ll grow important if they live long enough.
After striking a bargain between Sweet Water and a powerful Sorcerer calling himself Zelthura Snakemouth, The Party Wizards are summoned by their Patron. He tells them to travel to the Northeast to claim their treasures and vanquish their patron’s enemies. Off they go...
Arriving at The Chasm, they find a glacier stuck between two hills, obviously the result of powerful Aquilonian Magic... the valley is otherwise filled with a verdant jungle.
They are set upon by a snow-white bear of great size, it’s maw and paws covered in fresh blood. Timely reactions lead to the Bear being rendered unconscious by Randalf’s magic, and being unceremoniously dumped into the chasm, to trouble the party, no more.
Scaling the 300’ up the sheer glacier, proved a formidable encounter, but they eventually make it to the opening high above the jungle canopy. The Party enters the glacier to found gray ceramic corridors 5’ across. They split the party, and one group is attacked by centipedes that borrow through the walls and kill a man.
Randalf takes a mortal wound from an ally’s shortbow, but he miraculously survives the attack!!
Quite the weekend!
https://www.goodman-games.com
https://www.facebook.com/mapgametech/
https://www.comiccosmiccollectivesandgames.com/

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